Zombies

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Zombies were once human but died as a result of a drug overdose, resulting in their new undead form; their death staying true since the demo.[1] They are easily distinguishable by their green skin, slow speech, and ghetto appearance. They are influenced by American gangsters in appearance, and their music by hip hop. Just like any other undead, they wash up on the River Styx when they wake up.

Zombies form the Zombie Kingz, a gang in the undead city of the Place and are the primary enemies of the first arc of the game, but make an appearance in some of the Royals missions. They usually hang out in motels, apartments, trailers, warehouses, brothels, mobile homes, and pounds.

Types[edit | edit source]

Basic and quick information of the zombie types.

Zombie Enemies
Picture Name Health Weapon Behavior Notes
Punk.png Punk 100 9mm pistol Once alerted, they will take cover then investigate.

If the player is seen, they will take cover or shoot at them.

Cannot attack between hits.
Bully.png Bully 100 crowbar Once alerted, they will investigate.

If the player is seen, they will rush them and swing at the player.

Bouncer.png Bouncer 380 double-barrel shotgun Once alerted, they will investigate.

If the player is seen, they will shoot at them.

Very tough, takes long to reload. Drop their double

barrel shotgun on death.

Shambler.png Shambler Head 5

Body 170

SMG Once alerted, they will take cover indefinitely.

If the player is seen, they will shoot at them.

Head separate from body, only head can be alerted.

Drop their SMG on death.

Cerberus.png Cerberus 155 Bite Once alerted, will rush to investigate.

If the player is seen, they will rush them and bite at them.

Fast, can't use doors.
Zombie Secruity Camera.png Security Camera 25 n/a Stays stationary until the player stays in it's view long enough,

then it alerts those around it.

Stationary, alerts enemies.
Puff.png Puff 300 10mm pistol Once alerted, will take cover then investigate. (performs

animation first)

If the player is seen, they will shoot at them.

Dealer for the Zombie Kingz. Drops his 10mm on death.
Roland.png Roland 500 SMG Once alerted, will take cover then investigate.

If the player is seen, they will shoot at them.

Leader of Zombie Kingz. Head explodes on death.

Notes[edit | edit source]

  • Neither Bullies, Punks, nor Shamblers can retaliate between melee attacks.
  • Being separated from their heads, Shamblers might be either an easy kill or a nightmare. Always aim for their heads since their bodies can withstand more damage compared to Punks and Bullies, and they can attack from a long distance while also taking indefinite cover.
  • Since Bouncers take long to reload, it's easier to melee them to death then.
  • A good aim with the Headhunter can take down a Bouncer in just one shot.
  • Zombies can spawn from backup vehicles as seen in No Vacancy.

References[edit | edit source]

  1. "When people die from drug overdoses, they get stuck here as zombies. Their fire never returns to me" said the flames.

External Links[edit | edit source]

All the stats came from this guide.